Mortal shell plot10/11/2023 Awesome, but Impractical: The players sole projectile weapon melts just about all non-boss monsters in one or two hits.His severely limited Resolve stocks also means he'll be less reliant on weapon skills and parrying than the others. He also has an ability that passively increases his damage when his stamina does get low. Tiel, on the other hand, just has far more stamina than any of the other classes, allowing him to wail away at enemies at will and still have enough left to dodge away. Harros focuses on hardening more than other shells, with abilities that reduce its cooldown or even let you refresh it by cutting down enemies quickly, and one key ability that radically increases his stamina recovery whenever he does, allowing him to charge in and blow all his stamina on attacks, harden to survive the enemy counterattack, and then unload on them again with a fresh bar. This is more true for Harros and Tiel than Solomon and Eredrim.So a reliable strategy most of time will be to pick an opening and go in swinging stun locking enemies till they are defeated or your stamina runs out while hardening if the they manage to get a swing in or other enemies interrupt your moves. Enemies hit hard and attack quickly but Hardening will deflect any attack and will interrupt enemy combos while briefly stunning them if timed correctly. ![]()
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